Spoilers for character stories in Divinity: Original Sin 2
Played some! And I have bloggage!
So I killed the four heroes in the graveyard, learned where their stuff is, found some of it (more on this in a bit). Found a healer in a house just outside the graveyard and helped the woman he was treating in the basement, which was themey. Did you do that? Cuz if you didn’t, I’d be curious as to how it could go differently. Then back to the graveyard where I met some dwarf ghosts and befriended an “eagle” that’s really a condor and now I can summon it. I like summoning things. I’ll likely get it killed.
Anyway….on stuff. Loot, if you will.
So I found one of the stashes of loot. This was loot that I a) had to do a hard(ish) fight to learn about, b) find and c) identify. One would think it would be awesome! And it was good, sure. Not bad. I’ll get some good money for it. But I say that as I’ll know I’ll sell it as it isn’t as good as the loot I have.
Now, that happens. Fine. One finds loot that one does not want. But it got me to thinking:
I don’t want this loot cuz I have FOUND better loot. I have not BOUGHT any gear at all. Potions? Scrolls? Sure. Lots. Gear? Not a bit. Why would I? If the good loot I’m finding isn’t as good as what I have, why even bother with the “uncommon” helmets and shit that the merchants always have?
And I realized this is true in every game I can think of that has this kind of economy. You go to merchants that have 100 weapons and armor things for sale and all you ever do is sell them more weapons and armor things and buy potions and scrolls and ammo and fancy lads snack cakes and other consumables.
Have you EVER bought a weapon or armor or ANYTHING from a game merchant that isn’t a consumable? Perhaps early, first merchant, when you have nothing and haven’t looted. But after that? I can’t remember a single time. Ever.
And yet games go to great lengths to put in all these merchants and stock them with all sorts of shit. Do some players use them? Why? Are developers wasting their time?
I never noticed how weird that all is until last night.
I never buy gear either, but I always assumed SOMEONE must. Like, people trying to plow through as fast as possible, buying the good gear before they find it to give them an edge with the monsters we just wait around until we can fight, or something?
I don’t know. SOMEONE must buy gear, right? But you’re right, if they do they’re kind of silly, because you ALWAYS find good gear in loot. That’s kind of the point of loot. How disappointing would it be if you never, ever found anything in loot that you wanted to use?
But yeah, I don’t know. Maybe it’s just that merchants need to have something to sell. Because it’s certainly true, all we ever buy is resurrection scrolls and potions. Maybe from time to time an ingredient we need for something. Or collectibles! Like in ME2–I’d spend all my money on model ships and fish for the aquarium.
But gear? Nope. Don’t buy it.
Still seems like someone must. A different kind of player, maybe.
It’s just plain weird.
And yet another reminder that there are all sorts of other players in the world. We’re likely the weirdos.
Just met Ryker. It went differently for me. More later.
You meet that sick woman?
Oh, yes, the sick woman. We did. We went down there, fought her psychic demons or whatever, and performed brain surgery to remove a thing from her head. (Hm.)
She’s doing much better now! We saved her from becoming a silent watcher or something. Good work us.
We killed Ryker and took all his stuff. It honestly could have gone worse. I’m kind of sad I never figured out how to make friends with his salamander, but so be it.
Ah, see, I have not yet killed Ryker.
I went in and decided to snoop around first. Played piano, went upstairs, etc. Found a bigass spider that killed me. Talked to a spirit that said Ryker fed her to it. Decided I do not like Ryker. Found a cat and dog arguing. Couldn’t figure that out. Learned not to drink tea (duh) and that he’s very vulnerable to fortify (I’ll keep that in mind).
But decided I didn’t want to fight him, yet, as I want to see what he’s up to. He said he’d help me with the whole source thing (though I’m not sure I believe him) if I got some tablet from the black pits (so now I know where that is) for him. Whatever.
Then drifted that way, and realized I’m still level 11, so went back to mop up and level up.
Set the poor chicken on fire. He decided to save the egg.
Went back to the peacemaker and found the damn captains amulet by kinda sorta cheating but not really. Did you know if you hit R3 it highlights every single thing you can pick up or open? Did that. There it was, in the fog. Tiny. Impossible to see. Teleported it. Yay. Mine now.
Then dealt with that trader guy from long ago just for the XP.
And now I’m 1050 XP away from level 12, except Ifan, who leveled for some reason.
Are you looking for a tablet for someone else?
Yeah, Mr. O’ turned Ryker down flat when we first met him, so he never gave us any tea or any quests or anything. He didn’t bother us when we poked around his house and killed the giant spiders in his attic (probably had just been waiting for some adventurers to come along and take care of that for him!), but once we’d been all through the parts of his house that didn’t have guards on them, we didn’t have much left to do but kill him. Besides, the gravekeeper told us he’d enslaved all those servants and that we should kill him to free them. We were just helping out, man.
So yeah, he did not ask us to find a tablet in the pits, although we did find one, which I guess we’ll just sell.
I’m still carrying that scaly phoenix egg around! I wonder if it would have given us some weird power if we ate it instead.
There was that with the gravekeeper. I do feel bad for the gravekeeper. And the servants who’s source I’ve been stealing cuz, you know, I’m helping them out. And I don’t want them to attack me. And I could use the source.
Did they all get free and start singing being kind and am I awful?
I’ll likely kill Ryker eventually. I fully expect him to betray me.
So who sent you to the black pits? I’ve been to pretty much every flag and only Ryker has mentioned it.
No, they don’t sing in joy or anything, they just kind of disappear. You’re only a little awful. No worries!
Did you not talk to the paladins, in that camp down there near the graveyard? Where it’s pouring rain and then you walk outside the gates and it’s sunny? They told us there was something going on in the black pits basically the first day we got to Reaper’s Coast.
They didn’t say much more than that, though, so it’s not as if you missed out on something critical.
What at the bridge? I did talk to them, but they didn’t say a whole lot of much. Certainly didn’t mention anything happening anywhere past “If you go over that bridge, there’s gonna be voidwoken and you’ll likely die,” which, really, sums up everywhere. I kinda wanted to tell them “Dudes, I just came from the other direction and, hate to tell ya…..voidwoken there, too.” I still can’t figure out where they fit into the whole political shebang. Ifan knew a couple of them. Ifan pretty much goes through life pissing people off.
Beast, on the other hand, is amazing.
The weather patterns are a tad odd, that they are.
Maybe you missed the one guy who mentioned the pits? Because one of them–can’t remember the name–definitely talked to us about the “white magisters” (whatever they are and however THEY fit into the complicated political situation) and how they were probably up to no good in the black pits. He didn’t say anything about the gray cloud of suspicion darkening the blue skies of hope or anything, though. Heh.
Anyway, we’ve had a flag for the black pits since forever, and actually went over there quite a while ago only to say “uh, yeah, we’ll come back later.”
But yeah, it’s all quite confusing. We’ve got the regular magisters, the white magisters who are maybe a splinter sect or maybe a special subgroup of magisters? I don’t know.
We’ve got the paladins, who maybe work with the magisters? Maybe don’t like the magisters? I don’t know.
We’ve got Justinia, queen of the dwarves, who’s trying to store deathfog.
We’ve got the Black Ring, which I think opposes the magisters, but I don’t know what they want, exactly.
And then we’ve got a bunch of gods urging a bunch of godwoken, and you know THAT’s going to shake things up.
Lively times, over in Rivellon.
You can tell these guys are the kind of DMs that spend tons of time agonizing over this rich, complex system of alliances and political intrigue, then get pissed as hell at the players when the players just don’t get it cuz it’s so damn complex.
Not that I’ve ever had a DM like that. Nope. No sirree.
But I found out something about the Black Ring! They’re the ones paying whoever to kill godwoken! Ryker had a contract from them, and then was all “Oh, that? Yeah, totally old. SO not doing that. All but forgot about it.”
Oh, right, I remember learning that too! In…a place. Where Sebille, in particular, wanted to go looking for…a guy. Yes, I recall it now, the Black Ring knows about godwoken and wants to stop them.
Which makes them the bad guys from our point of view, although given what we know about how all the gods are scrabbling for supremacy and plotting to destroy each other, there’s an argument to be made that they’re just trying to keep a divine tyrant from seizing power.
Oh, you mean the sawmill where Sebille wants to kill a guy and Ifan wants to hang out with the same guy and the black ring wants to kill us all and there’s elf shit that goes back to that blind elf that Lohse’s head demon wanted to kill? That place?
I’ve heard of that place. In passing. A couple times.
I’m avoiding it because it’ll likely kill me and the whole Sebille/Ifan thing is awkward. Quite awkward.
Speaking of head thing, when Ryker said “Go get old assed tablet,” head thing “stirred, and, without it saying any words, you know that you must accept his offer.”
Now….that’s vague. Would it have said “Take it?” or, because it didn’t say anything (it was weak the last time I saw it), I could take an offer that it didn’t really want me to take, that just makes it rather anxious?
Interesting! Our Lohse keeps quiet about the head thing. We really know basically nothing about her story…she’s not advancing at all so far.
And yes, the sawmill is the place. As we don’t have Ifan with us, the awkwardness was limited to the fact that once we got there, everyone wanted to kill us. And lord knows we’re used to that.
I think they were all level 13 there, so yeah, give it some time.
Interesting about the awkwardness, though. Because this is the sort of thing that in many games where you have several companions to choose from when traveling around, you would just go back and pick the ones who wouldn’t be upset about it before doing that particular mission. But in this case, the people who wouldn’t be upset about it (the Prince didn’t give a damn, and Fane probably doesn’t care) are dead. So depending on who you choose before that nasty battle on the ship, things could potentially unfold quite differently later on.
Often you figure the people making the game know no one’s going to get EVERYTHING they put into it, but here they seem to have specifically wanted to limit our ability to play “the entire game” and get all the storylines. Which is an interesting choice.
It really is. And I’m worried that this is going to be one of those deals where I have to make a choice (an easy one as Sebille is a) hot, b) badass and c) good for bloggage while Ifan is weak and irritating) that may lead to one character dying/leaving. Ifan is my weakest character, but four is still better than three.
The way they dole out character information is weird, too. I know a ton about Ifan, as he won’t shut up (though I think part of that is attitude towards you, cuz when I hit 60 with him he got very…chummy….), a ton about Lohse and I think I STILL know more about Sebille than you do and you’re fucking PLAYING Sebille.
It’s odd. Not bad, per se, but odd. While I am enjoying Sebille’s story line, I still think you should know more about the character you’re actually playing than people who are not playing said character.
Well, we ran into some elves and I know a fair bit more about myself now than I did. Interesting stuff it is, too.
And the Prince has had some plot development. But Lohse is keeping very mum. I don’t know if we’re not having her talk to the right people, or what. But there was one time where I went to talk to a lizard and he said “ah, you’re with my prince” and the Red Prince was drawn into the conversation–so the game does just give you SOME character information whether you’re seeking it out with that character or not.
But apparently Lohse only gets it by specifically being the person to talk to specific people, or by being the PC, or something. No one has said anything to or about her since that time my god told me I should probably just kill her, and that was a long time ago, on the Fort Joy island.
How odd. EVERYONE talks to and about Lohse in my game. Even that bard in the tavern stopped everything to sing her a song.
So….what do you know? Did she tell the story of escaping her master?
No…I found out about my connection to the elven scions. Is that part of what you knew?
Nope. That’s new. But I know where you got your needle, why you tattoo things, and how you got away….and where you ended up, which is the really juicy part.
No, I haven’t talked about that. A dark secret of my own in our game, perhaps.
Can I tell you? Can I? Bursting here!
OK, played some, and I have questions.
Ran into Gareth, remember him? The seeker? Who you failed entirely to save? Well, he was chillin’ in Paradise Downs, burying his parents. I talked him out of revenge. Got XP. Then there was a house where two paladins were arguing about whether to kill silent monks or whether they can be saved. Couldn’t persuade either one. Moved on.
Found a place where fireballs were coming from the sky and I went blind. Moved on.
Got into a fight with level 13 voidwoken and somehow won! Now I’m at the black pits. Yay?
So questions: West, up in Cloisterwood, everything kills me.
North, up by the ferry and that instadeath witch, everything kills me.
I can’t get to the island.
The black pits look hard.
Where the fuck am I supposed to be?
I guess you can reveal. I’m apparently never going to mention it to myself. I shall not reveal what I’ve learned, however, as that is part of Sebille’s story that will certainly come up for you as well.
Where are you supposed to be…it’s a good question. Have you been back to the spooky scarecrows? They were 12 or something, I think. There’s also some stuff north of the Black Pits that’s level 12.
But yeah, I remember this period of thinking “now what are we meant to be doing?” and I don’t remember exactly what we did. Puttered around until we stumbled on things we could fight, I guess.
OK, here goes.
So Sebille was captured by the lizard who she thought she liked, blah blah. Was told to kill. The first man she killed was a wise man, a professor. She was given the needle by her captor and (interesting thing one) she could tell that it wasn’t forged here….it was too pure, too sharp. “It must’ve been made on some other plane.” Hmm.
She tattoos herself with the victims to remember them to….wait for it…dull the pain of hurting them. Seriously. That’s the quote.
But here’s the good stuff: Eventually, there was nothing. She was in a box, all black, chained, except when he needed her to kill. She started imagining friends. (DUDE.) But one day, she found the strength to break her shackles and run from this “creature she once loved.” She left the box she lived in and ran towards the light. She burst through a door and “found [herself] outside a large fort. It was cold. There was snow everywhere. Someone had built snowmen…..” ***Narrator*** her voice trails off.
Dude. Fucking SNOWMEN. Explicit references to SNOWMEN.
She has a needle that isn’t from Rivellon that both hurts others when she uses it and dulls her pain. She used to like her captor, then things got dark after she started using the needle. Her darkness broke when she ended up IN A SCENE FROM THE FIRST GAME, to wit, the one where I read the baddies as doctors and there was a guy who was obviously from this world.
Dude. It totally reads as a) a woman in an abusive relationship who turned to drugs and b) Scarlet.
I’ve been DYING to tell you that for WEEKS!
I’m telling ya……
I’m right at the door to the black pits. I haven’t been back to the scarecrows, and I just now leveled up to 12. I keep talking things through and not fighting and leaving XP on the table. Like, I got to 12 today. So I have a long, long way to go before level 13.
Head north from the gates. Check out that area on the map. I think there was some stuff up there we handled at about that level. Or the scarecrows. They were creepy and had good loot.
That’s…a weird story. Huh. Those snowmen were extremely creepy.
Well, good to know. Apparently none of these things weigh on my version of Sebille’s mind to the extent that she bothers to talk about them to anyone. And/or she would have discussed it only with Lohse, and I didn’t recruit Lohse, so she doesn’t trust anyone that much.
Isn’t it? It’s the only real explicit reference I’ve seen to the first game, save for the presence of Jahan, who I haven’t talked to enough to get a read on.
But that was her story, man.
Maybe there’s some woman camaraderie thing going on. Or she just digs the hell out of me. I WAS wearing the armor of infinite tits at the time.
But dude…..dude. I’m telling you….she even mentioned imaginary friends…
I wanted to romance Scarlet in the last game! Now I have the chance!
North. Got it.
Well, there are those references to Braccus Rex being defeated, which was us. Also, Arhu. But yeah, the connections to the first game are not huge.
Which is why this was so shocking. It was the first and really only time where they referenced something from the flow of the game, not just a character.
I am sticking to my theories.