Spoilers for Cyseal plot points in Divinity: Original Sin
Well….sorta followed the plan. The first part anyway. But I knew that it was gonna be a rough night when even doing that pissed me off.
Went to the hut. There were the undead, as you said. Indeed, I have met these undead. They are one of the batches of undead that kill me with regularity. I think “Shit. These guys. I’ll NEVER get in there, no bloggage, and doesn’t that suck and–” and Junior goes “Why don’t you just sneak around that way?”
And there is a long pause I a realize that a) not only did I die the other night for nothing so many times and b) I REALLY died for nothing cuz I didn’t have to fight these guys at all!
So I just sneaked on by. And got in. But I think I missed stuff.
I found the diary, and a couple of letters. And then I went back to confront him but people came home and things went to shit so I didn’t get that far.
I think I missed stuff cuz Roderick went “Another place with an ominous hatch!” but I couldn’t find a hatch, ominous or otherwise. Did I miss something? And that lever….there was a lever. I used the lever. Multiple times. Fuck if I know what it does. What does it do?
But ok. Conduit hired/drafted/tricked the doctor. Evelyn was watching him/controlling him/threatening him. Doctor is bringing the dead back, but doing it to get Malia (his wife? Daughter? Someone he loves) back. The doctor is probably a sucker, because, seriously, you think Conduit is gonna keep her end of this? I sure don’t.
Nice twist. I kinda read the doctor as an aloof academic, so caught up in his shit that he didn’t notice that Evelyn was, you know, evil. I didn’t call that he was up into stuff, too.
And it seems to sync with our “sin is necessary, sin leads to good things” bit, as the doctor obviously KNOWS that the conduit isn’t very nice, and is up to not nice things, but also knows that this is the only way to get Malia back/help Malia/whatever. Now, we could be all “this is the greed of the living.” We’ve seen that before. But I’m withholding judgment on that until I confront him.
I wish I had done more. I feel like if I had played ten minutes more we’d have some really good bloggage.
Ha! See, we had basically cleared the hut and then stopped, so last night we loaded up again, explored around the back of the hut…and found that we could have sneaked right on in. Oh well. Those guys only killed us about three times before we got them back.
We also followed the plan! Sort of. We didn’t go to the twin dungeons, but we did go to the cave (after searching all over the damn map because we couldn’t remember where it was–as you could have told me), and yup, there was the ‘use’ X at the end of it, which we both somehow missed on previous explorations. Siiigh.
But we got to the other side! And found that waypoint! And fought those beach rogues! And got the mayor’s staff, although since I haven’t seen the mayor since that weird fight-flee-dead-guards incident, I’m not sure we’ll ever be able to do anything with it. Maybe he’ll come back once he hears we have it.
And then we stopped, as it was getting late.
I don’t think you’re missing anything in the hut? I don’t even remember anyone mentioning an ominous hatch, and we certainly didn’t find one. We also didn’t figure out what the lever did, unless maybe it turned off the lightning that filled the room when we must have set off a trap. I don’t know, we had already looted everything obvious, so we just left. The place is still full of lightning as far as I know. Maybe the hatch was under the trap and we missed it.
But basically all the plot stuff you summarize is what we found out, so…yeah. We’re pretty much at the same place.
I did like that twist for Thelyron’s character. He was so helpful when we went to ask him about Evelyn, all “go ahead, take her backpack! I think she’s at her house!” that we assumed he had just been fooled by her–but it’s not so simple! Way to complicate things.
They killed me more than that. And this might be a time when I say “Bravo, dead Kevin. I shall leave you be.”
Those dead Kevins were probably from RotTR or UC2 or something and they’ve been waiting to get us back the whole time.
Speaking of dead Kevins (which would be a great rock band), can we agree that OMG THANK GOD THEY DON’T RESPAWN? Yes, I think we can.
Ooo! You went past me! I just got to the waypoint. Man, it’s nice getting to waypoints. We’ll never have to find that cave again. Unless we have to do the levers. But hey! It’s right by that waypoint! Which we will totally forget.
So Ok, good, you got there. But after your “What bigassed exit to the tunnel?” moment I’m not sure you’re the most reliable witness.
This is so weird that we keep saying “we’re almost at the same place”…..
I still have pet pal, though. Get that.
Very good way to complicate things. He did seem like a rather helpful distracted doofus, but really he was desperate and scared and trying to help us because he knew Evelyn was bad.
I’m sorta nervous about talking to him about this. The Conduit knows we know what’s up, if the conduit finds out that we know about HIM that would probably not be good for his chances of making it to act 2, would it?
I know, I don’t trust myself on anything anymore.
“Did you happen to notice if you went into the witch’s castle and fought the giant scary dragon with horns as tall as the moon and a roar so mighty it made you bleed from the ears?”
“I…think so? I fought something somewhere, so…probably? Maybe there was a lever?”
We haven’t gone back to talk to Thelyron yet either. We were too busy looking for that cave. But I think he’s probably in equal trouble whether we talk to him or not. I mean, Evelyn will know or strongly suspect that he gave her up, the Conduit already knows we’re after her…he’s doomed.
Or he’ll figure out how to save himself. Either way, I’m not going to worry about my role in it. I’ve got a job to do, damn it!
Yeah, see, I used to think that, when you did that forgetful thing, it was because you did whatever it was you did, like, six weeks ago. I’m starting to think that’s not the case, specifically….
Yup. He’ll save himself, or he’s doomed. Or there’s another twist! Right now, my quest entry says “We should probably confront him,” so I think the game kinda wants us to confront him. Soon.
Or, you know, whenever. I do have to find a collar so a cat can find love. Priorities.
To be fair, it was a few weeks back that we were in the cave the first time.
I also do find that playing with someone else is kind of distracting, so I wonder if we miss more than we would on our own–sometimes one of us will be saying something and then a character says something at the same time, so we miss part of it, or we’re both running around looting and the split screen cuts in and throws off perspective so it’s hard to tell exactly where you’ve been.
And I don’t see how you can’t prioritize that cat collar. Cats need love! If only we could talk to them about it.
I’ll allow it, but grudgingly. After all, I often have children buzzing around, and I notice stuff! Usually. And sometimes they do….
Ok. I forgive you.
Talk to them soon! Soon! Take that skill man! It’s helpful!
Unfortunately I don’t think it’s going to be soon.
It took us until 7th level to get a new Talent, and we’re still on 7, so if it’s that long until we get another one…it’s going to be a while. I’ll do it, it’s totally a priority, but one that must perforce remain on hold.
Hmm. Yeah, I just hit seven myself.
Ah well. Poor, lovelorn cats in your world. With dead masters. Surrounded by dead guards.
It is quite tragic. But at least it gives us some things to talk about being different, since in many other ways we are weirdly talking about doing the same things and that throws the universe off.
Perhaps my lovelorn cats and dead guards are necessary to keep spacetime from imploding.
We always do the same thing! Always!
Let’s blame Mr. O.
Yeah, sorry, I meant to say “at the same time.” We DO always do the same thing!–but usually not at the same time.
Still, I agree, let’s blame Mr. O.’ He’s the unusual variable here.
Isn’t he always?
Had to be said.
He would have it no other way.
I am, for the last time, sitting in this parking lot. Play is tonight. So tired.
Last time! That’s an important milestone!
The milestone that says “no more plays until Jr. can drive.”
At least none that aren’t at his school. That’s for sure.
In other news, it’s hard to get kids passports. Have you tried this?
I have! We got them for ours just a couple of months ago, in fact. It’s a pain in the butt. All that paperwork, and then you both have to be there in person at the post office to sign stuff and pay cash because they don’t take credit cards, and then you get to do it again in five years…
But now we can jaunt off on exciting international family vacations whenever we want, or more likely make a run for the border in a feisty though probably vain attempt to flee the zombie dictatorship, so it’s all worth it.