Minor, vague spoilers for Reaper’s Coast in Divinity: Original Sin 2
Well. That was kind of a sane weekend. Only two kid meltdowns. That’s a win! ***sob***
And I played a little! And fell victim to that all too common pitfall in D&D type RPGs: Over confidence.
So I started right there on the coast of the place, and toodled north cuz there wasn’t anywhere else to go and found a kid on an open drawbridge all upset cuz his mother was on the other side in their house surrounded by voidwoken. Of COURSE I’m gonna help this kid. So I teleport Sebille over, actually remember the teleporter pyramids to get everyone else over, stroll into the house all “sup, we’re adventurers,” talk to the lady (who’s cool), open the door and immediately think “OH SHIT look at THOSE THINGS,” but I fight them and win! First time! BOOM! Saved the mother! Tearful reunion with son! New quest promising helpful ally! House to loot with a cellar with good loot! This is AWESOME!
But sometimes….most times…AWESOME is not a good way to start.
Cuz right up the road I meet Tarquin or whoever, the weirdo from the boat. He’s all “So, there’s this thing in this creepy assed cemetery, there’s really strong baddies, but hey, if you could…” and, under normal circumstances, I’d look at this cemetery and say “Yeah…..see you in a couple levels, which might be a few weeks or more, peace.” However, as I had just been AWESOME, I said “Sure! Let me at it!”
This was foolish.
I got into fights. I died. I died so spectacularly that the dialog box that said “You are overmatched. You should flee and come back later” appeared after AT LEAST two of my characters had ALREADY DIED.
And then, when I finally found the place that the weird dude wanted me to find, I couldn’t do anything with it. Couldn’t figure out what the fuck I was supposed to do.
So I just left. Had I been able to say to the guy “Yeah….see you in a couple levels,” I would have.
Never start with AWESOME.
Nice! And terrible!
We met the weeping son, said “all right, we’ll do our best to help when we get over there!” and hurried away. Later we worked our way around over there and helped what’s-her-name the bridgekeeper, so it all turned out OK. But I’m impressed you had the decisive boldness necessary to take on the challenge immediately–and win!
After walking away from the weeping lad (“no worries kid, we’re on it! honest!”), we also wound up exploring the cemetery, only we poked around a bit, looted, found some things we could have fought, and said “yeah, we’ll come back later.” We really don’t trust Tarquin, man.
We may be about ready to go back to that cemetery, come to think of it.
But it’s very, very true: too much awesome can be dangerous.
If you’re ready for that, you’re way ahead of me, cuz I was NOT ready.
Dude, don’t finish this, like, a month and a half before me. I’m trying here!
But yes, the bridge keeper. I liked her.
I don’t like crying kids, man! I had to be bold! And I was worried that talking to the kid set some kind of timer going and I didn’t want to come back later to death and destruction.
I was scared, though. Often, raised bridge means “Dude, certain doom. Come back later.” Ergo my misplaced sense of awesomeness.
I don’t trust that guy, either. And yet, I will end up doing his thing cuz video game.
Don’t finish this so soon, dude. Are you, like, already done with this map?
Uh…no. We are not already done with this map. At the moment, mostly what we’re doing is wandering around getting our asses kicked by everything. We’re uncovering map, yes!–but only so we can get beaten up in different parts of it.
That’s why I’m thinking maybe we should go back to some things we heard about closer to the point where we got here.
Dude, over the weekend we spent an entire two-hour game session in several repeated attempts at one combat…and never did succeed. (The length of combat means that it can take a long time to work through all your different clever ideas for tackling something, before you finally say “to hell with this”).
We did talk to the Meistr. That was interesting. Maybe focus on going to talk to her.
I shall! As I will play today as the kids have grandparent time.
In between bouts of cooking.
What are you doing for Xmas, anyway? You going away? Or just finishing the game WAAAAY before I do?
We’ll be here. Almost certainly not finishing the game. We’re going to the grandparents’ for Christmas, but otherwise will be home. Trying to get the kids out of the house for enough exercise that they don’t kill each other. Maybe a movie.
Mr. O’ said something about some kind of space combat franchise with a new installment that’s out?
Took me a minute, as I was like “What space game is coming out? They announce a ME without me noticing?”
You were talking about a movie. Heh.
I’d prefer ME.
We found this great place in Brookline and took the kids skating yesterday. Outdoor rink, music, great ice, not too crowded, cheap. Even had an old car museum but we didn’t do that part. Kids got almost three hours of skating in! That’s exercise! And I actually have a picture of Junior and Mrs. McP together where they’re both smiling. It’s a fucking Xmas miracle. If that can happen, even you might like this place.
Checked my credit card bill. Well….that wasn’t so bad. Until I realized I have 370 bucks pending. And it’s still eight days until the statement cuts. And I put the meat on the other credit card.
I might have to come live with you. I’ll bring the PS4 Pro! If I don’t have to hock it.
So to salve my pain, played! And did stuff!
Fought some slugs.
Ate a bunch of dudes. Seems everyone is being killed by everyone else. Or ARE they? Seems there’s a baddie preying on everyone.
Found chickens. Found their egg. Curious as to what it will hatch into.
Found the Meistr. She said meet her at her house. That’s next. So she’s….almost purged? Ran out of resurrection scrolls doing that.
And went to Driftwood! Ah, the RPG town.
And, what. Went shopping. Helped out a dog that a beggar was hurting. Ran into the magistar that the bridge keeper told us to find. Disliked him. Now I have to investigate a dwarf I was going to go chat up anyway. Found some kids who had a friend who was trying to swim to find his mother at Fort Joy. I…am not looking forward to finding that kid.
Wondered what it is about hot elves that makes all their armor turn into bikinis. That’s almost as good a trick as making it disappear in a hail of purple sparkles.
Got to a fish place. Heard a magistar talk about a murder mystery. Figured that would be involved so hit save.
Then looked up and noticed a whole lot of the day had gone by…….
Those slugs by the water? No, those were on the other side of town, you won’t have seen them yet. I don’t know, maybe we didn’t fight those slugs.
But yes, we free Meistr, fought the magisters trying to hang her, barely survived. Good times.
I talked to the chickens, but by the time I found their egg (maybe) it was…hm. I don’t know, maybe this is a different egg. I shouldn’t say more.
Did not talk to anyone about a kid with a missing mom, though. We must have missed some people in Driftwood. There are a lot of people in Driftwood! Some useful vendors, too. I need to buy the Prince a lot more Warfare skills.
They were by the water, yes. I got there, and a big assed thing was attacking some poor civilian, and it saw us, and picked the dude up and flew away, and the slugs stayed and fight. Not that bad.
Well….I went to where the chickens were supposed to be. There were void eggs (corrupted chicken eggs?) and a pool of source. Lohse says “Look! One egg isn’t corrupted. Maybe there’s hope…..” Fight ensues, nasty thing appears in the middle of the eggs, I kill everything, I go to the normal egg. It’s called “peeper.” Pick it up, take it back to the chickens, everyone is happy, they give me a ruby. I’m supposed to check back later.
Though in the “that’s odd” department, did you notice there was one chicken you couldn’t speak to? It just “bocked.” The first choice was “That’s odd….I usually talk to animals….” but nothing. Even if you “bock” at it. Weird.
Lots and lots and lots of people! Glad I helped the dog.
The kids are by the dock right by the Driftwood fish warehouse thing that I just walked into. Dog outside. Can’t miss it.
So there’s a murder and a plot by the dwarves and rebel magistars and voidwokens and something in the caves to the west and the cemetary and THIS GAME IS COMPLICATED!
Oh yeah, OK, I’m thinking of a different egg. I still haven’t found the egg they wanted, then. But yes, I did notice the one that didn’t talk. Odd.
We did not fight those slugs. We fought some different slugs! Later! They were pretty hard.
I also helped the dog. Turned its collar around and told it the problem, so it barked angrily at BAD MASTER or whatever, and ran off. Then the guy got all snippy, “I needed that dog to make money.” I think I told him to get a job. Monster-fighting is always available!
There is a lot going on in this game, that’s for sure.
So much. So very much.
The egg in question is past the fight. It’s under a tree and easy to miss. Lohe has that odd mannerism all of my PCs have of stopping every three feet to search. It’s the only way, really.
Especially in this game where the screen is dense with graphics and the camera angles aren’t always kind. How the hell ya gonna find a egg with that going on unless you hit X every .2 seconds?
Yeah, you can’t find things without ‘search’ half the time. We were wandering around a house where some cows told me there’d be a key hidden somewhere outside (as one does), and even knowing it was there I couldn’t see it with my eyes–I had to ‘search’ every three feet until it popped up on the screen.
It’s a goofy-looking job, but someone’s got to do it.
It is not kind, the interface.
I think it might be a relic of its PC roots. One funky difference between the PS4 and my ex is that the ex expected you to be two, three feet away from the screen, playing on a monitor. It’s why PC games tend to have a lot more reading. You’re not supposed to be on the couch for a PC game.
I can hear my ex…..”You’d’ve found that egg if you were playing on a PC……”
“I found it anyway. I used ‘search,'” you can retort. “It cost a lot less and I had a lot more money left for booze.”
That is my retort. And she’s sitting there all “You got me this time….but that game that’s gonna win all those awards? Disco Elysium? It’s coming to consoles…..and it’s, like, ALL READING!!!!! We’ll talk then, you and your cute little eraser box.”
“I can afford to buy stronger reading glasses, smarty-screen.”
“Then why do you need your special X button senses? Your L3? Hmmmmm?????”
She wasn’t very nice, my ex.
“Because that’s not reading. That’s searching. READING is for TEXT. Text on a probably plain background. Not objects hidden in a busy background. I would think a smart machine like you could figure out the difference.”
“Oh I can….I can….there’s a lot of reading in this game, isn’t there? There is. I know this because I can also tell the difference between a comfy, soft, cozy sofa and the floor. You are sitting on the floor, and not the comfy, soft, cozy sofa. To read. The game.”
“I always sit on the floor.”
Oh, that’s me–you may not be able to offer the same rejoinder. OK then–“that’s why it’s a good thing I can also afford to buy a comfy floor pillow!”
We best stop before the ex wins.