Some minor spoilers for companion/theme points in Mass Effect: Andromeda and Dragon Age: Origins
Ok, I got nothing cuz NYC. But the trip was good. Ate too much, walked a ton, went to the top of Rockefeller Center which was cool. I have pictures; they’re great.
But I did not play games.
But know what I have right now? A good 45 minutes to myself!
I’m gonna go do a priority op.
I didn’t do anything involving food or walking, but I did play. Trade-offs.
I did a bunch of running around. Got into the kett facility on Eos that we were talking about. Note: it is Eos’ version of the endless battle with no save points. However, since I’m now level 46 or something, it was not as difficult as previous iterations of this theme. Also, Peebee’s drone was a big help. Love that thing. I thank you for alerting me to its awesomeness.
Finished Jaal’s personal mission. Need to do Drack’s and I think that’s everyone.
Kind of? maybe? Eventually? Looking forward to where I’ll be ready to move towards what looks like maybe the ending. Although it will probably only be step 1 of 147 steps in the ending, because such is game life.
But first I have to take care of a few dozen things, you know how it is.
Yeah, well now I have MORE things…
Cuz I got to Kandara or Harrfalalal or wherever.
There is always a port. This port has a bar. This bar has purple lights.
I always wonder what is going through the mind of every outcast alien in everything. Something like “Hey, yeah, we’re having to run and scrounge to make our own living, but make sure you grab those purple lights that no one in the civilized place wants.” Maybe you can prevent uprising by not bringing purple lights. Then no one will steal them.
I’ve decided that I’ll do the interesting stuff, but I’m not gonna magpie. Charge blindly on!
Unless it looks interesting.
I did the whole port bit, met the suave dude you probably banged already, and now I just got outside the port into the badlands. Not bad.
The interesting part (besides the purple lights) was the bit with Lexi. She tells Jaal that the Kett have no angara in them, and you have to either tell Jaal to give up hope or not. I told him “There still might be a way,” because I’m hopeful, but I didn’t really believe it, which was one of those game moments that makes you think about why you did something, and wonder if you’re really like that in real life. That was good. Maybe I should have told him. Many times, in this game, we try to do right, but we end up hurting people. That little “nice” icon can be misleading, and I give the game credit for that.
Reyes? Yeah, I may have made out with him. No spoilers.
As is every planet, Kadara is packed with stuff to do. Some of it interesting! We’ll talk. Later.
I also found that bit with Lexi and Jaal very interesting (and very pertinent to our previous discussions about the value of hope). Like you (of course), I picked the optimistic answer, all rah rah positive thinking “don’t give up, there could still be a way!” And it was quite interesting that Lexi then says we’re not really doing him any favors by encouraging him to hang onto that hope in the face of all available evidence.
It’s especially interesting since she’s a doctor and one could consider kettness, at least in this context, as a disease. We, as our (real world) culture encourages, are acting as if every illness is surmountable if approached with enough determination: sure, we can beat this thing, cure this person of being kett!
But in fact, some diseases are not surmountable, and sometimes it may be more useful for a doctor to help us come to terms with that reality, than to halfheartedly allow for the possible theoretical existence of some never-before-seen miracle cure.
As we discussed before…when does hope help keep you motivated, and when does it keep you clinging to some image of reality that will never come to pass? Like you, I was left thinking “yeah, that might have been kind of patronizing, I probably should have just told him the truth.” But who knows? Maybe that would have broken his heart.
I appreciated the question, though. Complicates matters in a thoughtful way.
I’m going to try very hard to find the interesting stuff and ignore the rest. Though that’s gonna be hard. Like, the dudes who are all “find five bodies,” and one wants justice and the other plunder. Is it a fetch quest? Or moral themes? Who knows?
You do. Should I waste my time?
While yes, some diseases are insurmountable, one could counter that they’re insurmountable TODAY (Mrs. McP being one such person that would do), and we just haven’t beaten them YET. Others think that, well, no one gets out of this life alive, and we have to accept that.
So it’s weird with Lexi/Jaal/Us. One could say that we’ve found one kett. One. And she’s gonna give up based on one scan? I wasn’t ready to do that. But maybe that’s because I’m married to Mrs. McP.
Lexi could be right. She could be right in the sense that SOMEDAY we’re gonna beat the Kett disease, but that day is so far into the future that it’s silly to give Jaal hope as he’s never going to actually see anyone cured.
My grandfather, decades ago, wrote a book in which he asserted, in very scientific terms, that cancer would be eradicated. He’s likely correct. But that didn’t stop him from dying of cancer forty years after he wrote the book. Was he wrong to write it? Did he give false hope to the millions of people who have died of cancer since he wrote it? Or is it important to give hope so people like Mrs. McP keep trying?
See today’s post. Gramps the pathfinder. Successful even if he didn’t beat it himself.
Wow. Never thought he’d come up in the blog. Must be Monday.
Nice little scene, anyway. Too bad it was followed by half an hour of picking up tasks.
That particular quest did not result in any extended thought-provoking action, no. It was a straightforward “go scan all the bodies, come back, decide whether to give the info to the person wanting to use it for justice, or the one wanting to use it for profit.”
I picked justice, because I already had more money than I knew what to do with at that point. I never buy anything except Nomad upgrades, so it just accumulates. It might have been a tougher call if I’d actually needed the credits for something.
They should have more ‘useless’ things to spend money on, like the fish and model ships in ME2. I bought the hell out of those. Or changes of clothes, like we talked about once. I would buy so many changes of clothes! (Typical of a lady, right? I’ll say it so you don’t have to, but you know you’d buy them too.)
Even presents for other people, like you could get in DAO. I’d buy those.
But guns and armor, I just don’t buy. I can’t even be bothered to look at what people have to sell. Maybe it’s awesome! Don’t care. I loot 50 guns and 80 pieces of armor every day, and if I wait 20 minutes I’ll probably find something as good as the thing you’re selling. Even if I don’t, I’ve made it this far without the thing you’re selling, so I clearly don’t need it that badly. I’m just not interested in spending time gun-shopping.
Speaking of clothes, this game especially should sell changes of clothes, because you actually WEAR casual clothes a significant amount of the time. There are all these non-combat situations where you’re not in armor, and it could be fun to have things you could pick up in different markets or whatever, to add to your closet. You could buy all sorts of different outfits for Geralt, but I never did, because he never really had any reason to wear them (aside from a couple of very specific instances, which were awesome–fancy dress balls!!!!–but rare). If Geralt had spent half his time sauntering around in casual dress, I would have had 10 changes of clothing lined up, just to keep things lively. Missed opportunity here, BioWare.
Well, fuck that quest, then.
Dude, I have no idea how many credits I even have. I don’t even go to merchants anymore. I already have what MUST be the most awesome paint job there is, which is bright metallic gold. It looks fucking BADASS on Eos. Catches the sun like you wouldn’t believe. In 4K, no less.
So there’s nothing else I need.
Buying clothes, well, depends. Are the changes of clothes hot? Is there burlap lingerie? (HOLY SHIT it’s been too long since we could work that in!)
I think there are model ships! I have two, which I bought on the nexus. I haven’t seen any since, and I did look before I gave up. There’s more space on the shelves, though, so I’m missing something.
At least there was pointless bad dancing. I did that today. And, I think in a throwback to the infamous Miranda ass shot during dialog, the camera did linger for a good long time on my ass. A twofer on the silly callbacks. Nicely done.
My Ryder does have a nice ass, I’ll give her that.
Man, that was SUCH a great mechanic, the present giving. And I think players other than us loved it! I have no idea why they abandoned that. It would work so well in every bioware game!
And I have the gold paint job, and I have the new ELECTRIC BOLT assault rifle I built, which makes things go the fuck AWAY. So what else is there to buy? Besides burlap lingerie?
As Geralt, you would’ve wandered around naked. Or in a towel. You could do that in DA and DA2. Not that I checked. Or did…or….um….
That didn’t help.
Man, we went everywhere today.
Dude, we ARE game twins. That’s the exact paint job I have for the Nomad! I mean, it’s so shiny, why would anyone pick anything else?
Now that you mention it, I have a couple of model ships too, but I haven’t seen any to buy, just found them lying around. And yeah, the present mechanic was great, I’m not sure why they got rid of it. Although it was intricately tied up with that whole “approval meter” system that they also got rid of in favor of focusing strictly on loyalty missions. Maybe they felt the approval/disapproval scheme was too complicated. One was always thinking about how so-and-so would react to something, which I still tend to do out of habit (is Drack going to like this or not?) but which doesn’t actually seem to matter anymore–none of the companions in MEA seem to feel that strongly about anything I do other unless it relates to their personal missions.
Which is kind of too bad, it was always an interesting element to have to think about how different people would think about the things you did, but again, maybe they thought it was too complicated? Or, for whatever reason, just didn’t fit the mood they’re going for.
Fallout 4 kept it, so it’s not that games in general are moving away from individual companion reactions.
For real that’s your Nomad? Sometimes we creep me out.
It’s too bad the character’s don’t have more of an individual reaction. I think there’s a reason that the characters in DAO still have such resonance and such a following (and no, I am not going to make a Morrigan reference here. Wait, I just did. Shit). We got to KNOW them. They reacted to what we did all the time, like people. The gifts were part of that. Leliana’s shoes, Sten’s snack cakes. It gave you a glimpse into their little quirks. Sex jokes aside, one of the best moments in the whole damn game was giving Morrigan the golden mirror. It was the first time, and one of the few times, that we saw Morrigan (who is a great character, in all seriousness) with a human side (it was also a perfectly acted scene).
Bioware games since….lack that. Sure, Varric is good, and I liked Sera and Cullen and Iron Bull. They’re well written characters. But I didn’t KNOW them like I knew the characters in DAO, and they don’t stick with me.
I’m sitting here trying to remember the squadmates in ME3, and I can’t even remember. Was Garrus in that one? Miranda and Jack weren’t…uh…Liara? I think? I’m serious, I can’t remember. Even with their personal missions, it just doesn’t stick as well.
It’s good, I think, that some games are still keeping the individual companion reactions.
I hope like holy hell that when Horizon two comes out they let us make some choices in who we side with/try to romance/etc. Erand and Avad and Petra and the cool lady who’s name I forget are so cool, and seeing them react to what you do with the others would be SO awesome.