Spoilers for the end of Divinity: Original Sin 2
They are at school.
They. Are. At. School.
THEY ARE AT SCHOOOOOOOOL!
You know? I think I may go finish a video game.
Soak in the alone time now that break is over. Just sit and absorb the quiet. The lack of voices shouting through the house.
Then finish a video game.
I started Outer Worlds on Friday but didn’t get far because I’m sick. Didn’t play Saturday because I couldn’t concentrate, and went to bed at 8 last night. Not COVID-19, just that low-level coughing/chills/achey thing that’s not debilitating enough to stay home in bed, but is just annoying enough to make sure you don’t have any fun doing anything.
I’m totally focused here at work, though! Like a laser, man.
Anyway, you’ve suffered enough this weekend. You deserve a video game. We’ll talk later.
Dude! Don’t get too far ahead of me here!
Especially as I had to cheat on the pipe puzzle (blessed blood? Unfair! I got the pipes right!) and this death room in infuriatingly infuriating.
Maybe I won’t finish.
Yeah, the puzzle was a bit of a challenge. We also cheated, mostly because we weren’t sure exactly what we were supposed to be doing: did the different things all have to go through the pipes at the same time? Because that would be a maddeningly different thing than being able to do them one at a time (as we determined we could: thanks internet!).
So you’re in the death room? With Lucian? And Dallis? And a big extended plot dump?
A tip: just give in. We found it pretty much impossible to defeat them. I’m not sure you’re meant to be able to defeat them. (Someone probably has! I could look it up, but I can’t be bothered.) But the story continues if you say “fine, take it.”
No, the death room was searching around for levers. Finally did that.
And yes. Yes. Yes. I got THIS CLOSE and lost and lost the fight. And my progress. But I have ideas. I. Have. Ideas.
I’m not giving in, man! That’s not the ending I want!
After ALL THAT you just stopped role playing?????
Mr. O. I hardly know ye.
Good luck to you!
It’s on! As I am a lean mean killing machine!
And I just got back from the store.
Well, game got me good. Finished.
So I did it.
With hardly any health left, beat Braccus. Beat back the Kraken. I was SOOOOO pumped.
And Lucian and Dallis were all “You are stronger….you can do it.”
And Beast was all “You are stronger, you can do it.” Because everyone must LOOOOOVVVVEEE MEEEEE.
And Sebille was all “I love you. Stay with me forever.” Cuz everyone must LOOOOOVVVVEEE MEEEEE.
So then the god king showed up and I was all “I want to stay with Sebille.” And I turned it down.
So the God King came back, and enslaved everyone, and the gods were punished, and Windego was punished, and everyone, I mean EVERYONE hated me. Even Sebille. And off I sailed, all “I must right this.”
So getting everyone to like you, choosing human contact, no, I take it back, choosing to keep your source and choosing lust and sin doomed you. Trapped you as a slave in Rivellon.
The good ending was purging source.
The really, really, REALLY bad ending was keeping source. Wanting to stay in Rivellon cuz the metaphor is oh you get it.
And the thing is, I was PUMPED that I got to decide that! “Phew!” said I, “Beat him! I get to stay here with Sebille forever.”
And that was a bad, bad thing.
Well played game, well played.
I stayed an addict. And, in the end, THAT drove everyone away. Even the woman who loved me cuz the metaphor is oh you get it. I ended up with my source, trapped, alone, hated.
All because of my choices. I fought to stay there.
Cuz the metaphor is oh you get it.
They got it back in the end. Muddled as fuck there for a while, but, in the end, it came back together.
Though, in my ending, it said that in letting the God King defeat the thieves I (wait for it) “Righted the Original Wrong,” even capitalized it.
Which, in a game called “original sin,” is interesting. Especially as righting the “original wrong” was BAAAAAAAAD for all involved.
I missed that lifetime of church, but, in the Bible, isn’t the original sin bad? Righting it should be good, right?
I shall ponder what the game means by that. If anything.
How’d it go for you?
I shall install Outer Worlds directly.
OK, so we got tired of fighting the kraken and just said “fine, we agree this is important, take our Source,” at which point Braccus Rex said “haha Dallis, I’ve only been pretending to be under your control! You all must die!”
At which point we did the fight with the kraken and Braccus only we had Dallis and Lucien on our side (because we said we were with them), so it was much easier.
Why were Lucien and Dallis cheering YOU on? I thought you refused to go along with their “we want your Source” plan?
Anyway, we were totally expecting to have to turn around and fight Dallis and Lucien afterwards, or something, but in fact it was all rather muddled…they died at the same time as Braccus? Or they just didn’t matter anymore? I don’t know, it was all pretty sudden and a bit unclear to us.
“Wait, what just happened?” we said. “Did we just win everything at once?”
Apparently we did. And then I had the Red Prince saying “I support you, do it,” and Lohse telling Gannibog “I support you, do it,” and then we could claim the power or not. I did not, because Mr. O’ said he couldn’t support my flesh-eating habits in a divine being, and I didn’t feel like possibly fighting with him about it.
So he took it, which gave him the choice of what to do with it: keep it and become Divine, seal it off the way Lucian and Dallis planned (giving it back to the God King, I guess), or share it freely with the world. He chose to share it freely with the world.
And then we got a little snippet of everyone doing fine afterwards, Lohse being a famous bard, Sebille wandering the world, the Red Prince ruling an empire and not siccing his dragon babies on anyone…all very nice. Source infuses everything, everyone can use a little Source, it’s not creepy or mysterious anymore.
But then the ending did say, rather ominously, that there were bound to be new powers arising to make use of the new ‘rules’ for Source.
And then at the very end we had Wendigo, saying “my plan failed, these people did not break me free from the God-King’s torments, but I’ll try again!”
So there was Wendigo, full circle, apparently the occasional narrator and a key motivator behind the entire story. Kind of like Zixzax!
So in your metaphor, I guess…we decided to share our drugs with everyone, and it was great, but the person with the biggest long-term plan in the whole story (perhaps Wendigo, rather than Lohse/the PC, is the insane/addicted person here) is still miserable because she couldn’t get out of…the God-King’s version of reality…and into the Rivellon fantasy?
So is the God-King the real world? If your ending is about being miserable in the drug hallucination, is our ending about (someone) being miserable OUT of the fantasy? Even though we thought we were happy?
I know, right???? Different! Likely cuz you were playing with Mr. O.
I did refuse! But Braccus busted loose and then they were all “Oh, SHIT! Kill him! KILL HIM!” (paraphrasing) and they helped me, too. Which was good cuz a) only three of us and b) level 19.
And it barfed out Kemm, Isabel and Sallow Man, who was a fucking JERK with his plague shit. Did it do that to you?
It was weird. They attacked me in the first round, then they helped. Odd. But welcome.
But the trick?
Remembered that, when I helped Windego, she gave me a “control Voidwoken” skill. And the kraken? voidwoken. Once I got its magic armor down, it was rather helpful.
And dude, I expected the same fight, but my Lucian and Dallis started talking all “We were weak..you do it.” Which was extra odd cuz they got killed in the fight. Maybe just knocked out.
Oh, I had an end for Wendigo, too: She was all chained up, thinking that every day would be a worse punishment for failing, so she didn’t end up that well, either.
So….you shared source and everyone stayed in Rivellon cuz oh you know.
In your ending, you kept source/drugs/booze, but essentially lost yourself in it, keeping your delusion but not hurting anyone but yourself, much like Scarlet ended. Lost to the real world, but adrift, alone with nothing “real.” In my ending, I, too, kept drugs/booze/source, but tried to keep people close while doing so, which was really the ultimate negative choice. I said I loved people, but I refused to change, I refused to make my life any better (ascending, for fuck’s sake) and, in doing so, alienated everyone and wound up miserable. More miserable.
I wonder what the game wanted us to do for the “good” ending. Certainly not wanting everyone to LOOOVVVEEE YOU. Human connection, in the end, doomed me.
OK, checked, and it seems the “best” ending was to go along with Lucien’s plan. He becomes the false divine, everyone is happy.
That would imply that basically everything we did for the whole game was, at the very least, pointless, if not counterproductive. Which also kind of goes into my metaphor. Trying to do the “right thing for Rivellon” was exactly counter to the “best” ending.
Hm. Hm indeed.
It was all rather abrupt, though, wasn’t it? I mean, we’d been playing a long time, it’s not that I WANTED a brutally difficult end fight (hence our deciding to try out the “yeah, sure, take the Source” option), but this all seemed very…concise.
Massive plot dump, Dallis wasn’t really Dallis she was the daughter of Fane (would have been interesting to have Fane there!), eternals stole Source, let’s take it all away but still PRETEND it’s here in Lucian (that’s…a bit of a commentary on religion), fighty fighty and oh you won!
It was quite abrupt. Very. You meet Lucian with one fight left to go in the game? Odd.
Plus, the puzzles came out of nowhere. They broke momentum, and the game hadn’t had any puzzles to that point. It wasn’t like uncharted where we were used to it. And you know how I feel about long end fights that break momentum.
You also make an interesting point about Fane. In the end, I’m not sure how I feel about this whole “choose a PC, choose characters, but you might miss a shit ton based on who you pick. Indeed, you WILL miss a shit ton.” On one hand, kinda cool. Real role playing. On the other hand, weird storytelling to miss vital plot points. Fane would’ve made this make more sense, right? And Ifan sure would’ve filled in some plot holes re the black ring.
I have very mixed feelings about this. On one hand, good game mechanic in that it makes real role playing. On the other, kinda messes up the storytelling. Maybe it wouldn’t have been such a muddled mess if they hadn’t done that. Or not.
I think, in the end, I will remember this game of being too much of a good thing. It was good! There were interesting mechanics, real, consequential role playing, interesting characters. Good stuff! On the other hand, all too often, it couldn’t get out of its own way. Also, we wound up having these muddling factions (paladins, white magisters, even the black ring in the end) who didn’t really get rounded up. The dwarves didn’t either, really. They put all this shit in, which was too much, then didn’t really deal with it in the end (which was not a surprise). Seekers, too. I keep thinking of things!
Would’ve been a better game with less writing. Not sure I’ve ever said that.
Because this wasn’t really MEA syndrome. It wasn’t packed with silly busy work. It wasn’t all bandit camps. It was overpacked with good stuff, which is a rarity.
But still a flaw.
There was a lot there. Even considering we were guaranteed to miss at least a third of the possible character stories, there was still a lot.
Maybe that’s partly WHY we were guaranteed to miss those stories? They thought it would be a way to winnow down the overwhelming quantity of story a little bit?
Still a lot. As you say, a lot of real story and actual stuff happening, not just a lot of forts to raid and captains to kill…but still a lot.
I don’t know, I guess I feel like it was about right. We were only just starting to get a little tired of it by the end. It wasn’t a “can’t this finally be over?!” feeling. But it definitely would have been before too much longer.
Maybe they, too, go to this point and thought “you know what? People are going to be done. Let’s just wrap it all up with a massive plot dump and a big fight with a couple of characters we’ve been hearing about all game but have only just finally met.”
Could have been a lot worse. I enjoyed the game. I would play another one…at some point.
Not right away.